DeNiro Card

Learn the game

Go Fish rules

Learn the Go Fish rules used in DeNiro Card: the deal, legal moves and how to win. House rules vary; these are the rules at DeNiro Card tables.

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How to play Go Fish

  1. Two to four players, chosen on the setup card. Everyone gets 7 cards with two players and 5 cards with three or four; the rest form the pool. Collect books: all four cards of a rank.
  2. On your turn, ask any one opponent for a rank you hold. If they have it, you take every card of that rank and go again.
  3. If they don't, you draw one card from the pool. Draw the exact rank you asked for and you go again; otherwise the turn passes.
  4. A book leaves your hand the moment you complete it, including books dealt to you. Four of a kind only: there is no pairs mode.
  5. If your hand is empty on your turn, you draw one from the pool. If the pool is empty too, your turn is skipped.
  6. The game ends when all 13 books are made, when every hand and the pool are empty, or when no rank is shared between any two hands. Most books wins; a tie shares the pot.
  7. Your clock: at a coin table against the computer you get up to 90 seconds for each move, and the table header counts down the exact time left. If it runs out, the table plays that move for you on the merits. You are not forfeited, nothing extra is charged, and your stake and payout are unchanged. Each of your first three missed moves keeps the full clock; miss a third in a row and the rest of the hand runs at computer speed, about two thirds of a second a turn, which in practice finishes it for you. Making one move yourself puts the full clock back. An Online table against real people runs its own, separate clock; watch the same countdown there.

Common questions

How many players and cards are in Go Fish?

Two to four players, chosen on the setup card. Everyone gets 7 cards with two players and 5 cards with three or four; the rest form the pool. Collect books: all four cards of a rank.

How does asking for cards work in Go Fish?

On your turn, ask any one opponent for a rank you hold. If they have it, you take every card of that rank and go again. If they don't, you draw one card from the pool. Draw the exact rank you asked for and you go again; otherwise the turn passes.

How do you win Go Fish?

The game ends when all 13 books are made, when every hand and the pool are empty, or when no rank is shared between any two hands. Most books wins; a tie shares the pot.

Playing in DeNiro Card

Practice lets you play any game with no account and no coins. Coin tables use virtual play coins and need a DeNiro account; choose a coin stake before joining one. Leaving an active coin game forfeits the stake and adds a 10% leaving fee. Play coins have no cash value and cannot be cashed out.

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